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mirror of https://github.com/UzixLS/pacemuzx.git synced 2025-07-18 23:01:36 +03:00
Simon Owen 7949c7c6b8 Sprite tweaks
- Changed ripped ghost to look right
- Changed galaxies from bright blue to normal cyan
2011-12-06 21:30:46 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-12-06 21:30:46 +00:00
2011-11-13 17:46:55 +00:00
2011-11-10 00:14:42 +00:00
2011-11-08 23:51:06 +00:00
2011-12-06 21:30:46 +00:00
2011-11-08 23:51:06 +00:00

Pac-Man Emulator for Sinclair Spectrum (v1.1)
---------------------------------------------

This program requires a Spectrum +2A/+3, and will not work on earlier models.

The Pac-Man ROMs cannot be supplied with this program, so you must supply your
own copies of the following files (from the Midway ROM set):

  pacman.6e pacman.6f pacman.6h pacman.6j

Copy them to the same directory as this file, then run make.bat (Windows) or
make (Mac/Linux/Un*x) to build the final pacemuzx.tap image file.

Thanks to Tom-Cat and Pete for feedback suggestions :)

Enjoy!

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Version 1.1 (2011/11/09)
- Added DivIDE support, using pages 3+0 for ROM if present
- Improved control handling, favouring newest direction pressed
- Holding a key after loading delays the emulation starting until released
- Moved Blinky's downward-facing mouth down a pixel

Version 1.0 (2011/11/08)
- Initial release

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Simon Owen
http://simonowen.com/spectrum/pacemuzx/
Description
Pac-Man emulator for Sinclair ZX Spectrum. This fork is adapted for Profi.
Readme 166 KiB
Languages
Assembly 97.1%
Python 1.1%
Makefile 0.9%
Batchfile 0.9%