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mirror of https://github.com/UzixLS/pacemuzx.git synced 2025-07-18 23:01:36 +03:00
Simon Owen 40353e0db0 Removed quit option
DivIDE MAPRAM bit cannot be cleared once set, so there's no way to page it out.  That removes the whole point of the feature!
2011-12-06 20:10:32 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 22:12:01 +00:00
2011-11-08 23:51:06 +00:00
2011-12-06 20:10:32 +00:00
2011-11-13 17:46:55 +00:00
2011-11-10 00:14:42 +00:00
2011-11-08 23:51:06 +00:00
2011-11-09 23:26:50 +00:00
2011-11-08 23:51:06 +00:00

Pac-Man Emulator for Sinclair Spectrum (v1.1)
---------------------------------------------

This program requires a Spectrum +2A/+3, and will not work on earlier models.

The Pac-Man ROMs cannot be supplied with this program, so you must supply your
own copies of the following files (from the Midway ROM set):

  pacman.6e pacman.6f pacman.6h pacman.6j

Copy them to the same directory as this file, then run make.bat (Windows) or
make (Mac/Linux/Un*x) to build the final pacemuzx.tap image file.

Thanks to Tom-Cat and Pete for feedback suggestions :)

Enjoy!

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Version 1.1 (2011/11/09)
- Added DivIDE support, using pages 3+0 for ROM if present
- Improved control handling, favouring newest direction pressed
- Holding a key after loading delays the emulation starting until released
- Moved Blinky's downward-facing mouth down a pixel

Version 1.0 (2011/11/08)
- Initial release

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Simon Owen
http://simonowen.com/spectrum/pacemuzx/
Description
Pac-Man emulator for Sinclair ZX Spectrum. This fork is adapted for Profi.
Readme 166 KiB
Languages
Assembly 97.1%
Python 1.1%
Makefile 0.9%
Batchfile 0.9%