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mirror of https://github.com/UzixLS/pacemuzx.git synced 2025-07-18 23:01:36 +03:00
Commit Graph

13 Commits

Author SHA1 Message Date
348d5c2caa Added Spectranet support
We now check for Spectranet execution traps being enabled.  If found we prompt the user to disable them, and wait until that has been done before we continue.
2011-12-05 17:33:06 +00:00
108a13816c Replaced a few address/size values
- Cleaned up &B000 labels to avoid use of some literal values
- Renamed mk_lookups to make_tables
2011-12-05 00:19:39 +00:00
b63e0aeee3 Fixed missing ADD, removed duplicate patch
- strip_1 was missing an address ADD, which may have caused additional tile drawing
- removed duplicate ROM patch
2011-12-05 00:15:24 +00:00
e39c645aca Cleaned up +3 paging
- Changed normal +3 paging value so ROM3 is always present
- Used binary for all paging values
- Cleaned up comments to make them more consistent
2011-12-05 00:12:43 +00:00
787a7fc1af Fixed command-line argument
Changed getopt to getops to fix -v option for verbose output.
2011-11-13 17:46:55 +00:00
d7daf60ef5 Allow manual control of maze colour
Sym-1 to Sym 7 set the maze colour, with Shift adding bright.  The end of level flashing now toggles bright rather than using blue.
2011-11-13 17:12:48 +00:00
96ae820ccc pacemuzx v1.1 2011-11-10 00:14:42 +00:00
4f0e4b17ea Added key press to delay emulation start
As a temporary work-around for SpectraNet not working, you can now hold a key on the keyboard to delay the emulation starting.  With your other free hand you can change the jumper to disable traps!
2011-11-10 00:12:27 +00:00
13df136b54 Improved control handling
Pressing multiple directions now favours the newly pressed direction, to better match the user's expectations.

Added space as credit+start button, to match other joystick behaviour.
2011-11-09 23:44:36 +00:00
c154a0639d Moved Blinky's mouth
Changed the position of Blinky's mouth when he's facing down, to better match the other directions.
2011-11-09 23:26:50 +00:00
4fde22b797 Add DivIDE support
The previous release crashes when the DivIDE trap points are hit, despite us running in +3 RAM.  To avoid this we need to put the ROM in DivIDE RAM, so it's already paged.

Also corrects the RAM filling, which was setting the fill value before the MSB of the address had been calculated.
2011-11-09 22:30:24 +00:00
dbca308bf9 Removed unwanted pacman.sym
- removed unwanted pacman.sym
- corrected pacman.sym to pacemuzx.sym in Makefile
- added pacemuzx.sym to make.bat
- added pacemuzx.sym to .gitignore
2011-11-09 22:12:01 +00:00
9f263276fe pacemuzx v1.0 2011-11-08 23:51:06 +00:00