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Sprite tweaks
- Changed ripped ghost to look right - Changed galaxies from bright blue to normal cyan
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@ -2837,7 +2837,7 @@ bak_chars2: defs &400 ; copy of Pac-Man display for alt screen
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IF colour
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; Map sprite number to suitable Spectrum attribute colour
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attr_map: defb &42,&42,&06,&46,&42,&44,&41,&47, &42,&42,&07,&07,&42,&42,&00,&00
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attr_map: defb &42,&42,&06,&46,&42,&44,&05,&47, &42,&42,&07,&07,&42,&42,&00,&00
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defb &46,&46,&46,&46,&46,&46,&46,&46, &46,&46,&46,&46,&41,&41,&00,&00
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defb &42,&42,&42,&42,&42,&42,&42,&42, &45,&45,&45,&45,&46,&46,&46,&46
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defb &46,&07,&42,&42,&46,&46,&46,&46, &46,&46,&46,&46,&46,&46,&46,&46
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