module keyboard ( input clk, input reset, input [7:0] a, output [4:0] keyb, output reg key_reset, output reg [7:0] scancode, input scancode_ack, input scancode_clr, input matrix_update, input [10:0] ps2_key, input [1:0] cfg_joystick1, input [1:0] cfg_joystick2, input [7:0] joystick1, input [7:0] joystick2 ); reg [4:0] keys [7:0]; reg [4:0] keys_r [7:0]; wire [4:0] row0 = a[0]? 5'b11111 : keys_r[0]; wire [4:0] row1 = a[1]? 5'b11111 : keys_r[1]; wire [4:0] row2 = a[2]? 5'b11111 : keys_r[2]; wire [4:0] row3 = a[3]? 5'b11111 : keys_r[3]; wire [4:0] row4 = a[4]? 5'b11111 : keys_r[4]; wire [4:0] row5 = a[5]? 5'b11111 : keys_r[5]; wire [4:0] row6 = a[6]? 5'b11111 : keys_r[6]; wire [4:0] row7 = a[7]? 5'b11111 : keys_r[7]; assign keyb = row0 & row1 & row2 & row3 & row4 & row5 & row6 & row7; reg matrix_update_r; always @(posedge clk) matrix_update_r <= matrix_update; always @(posedge clk or posedge reset) begin integer i; if (reset) begin for (i = 0; i < 8; i = i + 1) keys_r[i] <= 5'b11111; end else if (matrix_update && !matrix_update_r) begin for (i = 0; i < 8; i = i + 1) keys_r[i] <= keys[i]; end end wire [15:0] joys = {joystick2, joystick1}; reg [15:0] joys_r = 0; reg joys_ch = 0; reg [3:0] joys_chn; reg strobe = 0; reg press; reg [8:0] code; reg flg = 0; always @(posedge clk) flg <= ps2_key[10]; always @(posedge clk) begin strobe <= 1'b0; if (joys[15] != joys_r[15]) {joys_ch, joys_chn} <= {1'b1, 4'd15}; if (joys[14] != joys_r[14]) {joys_ch, joys_chn} <= {1'b1, 4'd14}; if (joys[13] != joys_r[13]) {joys_ch, joys_chn} <= {1'b1, 4'd13}; if (joys[12] != joys_r[12]) {joys_ch, joys_chn} <= {1'b1, 4'd12}; if (joys[11] != joys_r[11]) {joys_ch, joys_chn} <= {1'b1, 4'd11}; if (joys[10] != joys_r[10]) {joys_ch, joys_chn} <= {1'b1, 4'd10}; if (joys[9] != joys_r[9]) {joys_ch, joys_chn} <= {1'b1, 4'd9}; if (joys[8] != joys_r[8]) {joys_ch, joys_chn} <= {1'b1, 4'd8}; if (joys[7] != joys_r[7]) {joys_ch, joys_chn} <= {1'b1, 4'd7}; if (joys[6] != joys_r[6]) {joys_ch, joys_chn} <= {1'b1, 4'd6}; if (joys[5] != joys_r[5]) {joys_ch, joys_chn} <= {1'b1, 4'd5}; if (joys[4] != joys_r[4]) {joys_ch, joys_chn} <= {1'b1, 4'd4}; if (joys[3] != joys_r[3]) {joys_ch, joys_chn} <= {1'b1, 4'd3}; if (joys[2] != joys_r[2]) {joys_ch, joys_chn} <= {1'b1, 4'd2}; if (joys[1] != joys_r[1]) {joys_ch, joys_chn} <= {1'b1, 4'd1}; if (joys[0] != joys_r[0]) {joys_ch, joys_chn} <= {1'b1, 4'd0}; if (ps2_key[10] && !flg) begin {strobe, press, code} <= ps2_key; end else if (joys_ch) begin joys_ch <= 1'b0; joys_r[joys_chn] <= joys[joys_chn]; case (cfg_joystick1) 2'b01: begin // Sinclair 1 case (joys_chn) 0: {strobe, press, code} <= {1'b1, joys[0 ], 9'h3d}; // Right | 7 1: {strobe, press, code} <= {1'b1, joys[1 ], 9'h36}; // Left | 6 2: {strobe, press, code} <= {1'b1, joys[2 ], 9'h3e}; // Down | 8 3: {strobe, press, code} <= {1'b1, joys[3 ], 9'h46}; // Up | 9 4: {strobe, press, code} <= {1'b1, joys[4 ], 9'h45}; // Fire 1 | 0 5: {strobe, press, code} <= {1'b1, joys[5 ], 9'h3a}; // Fire 2 | m 6: {strobe, press, code} <= {1'b1, joys[6 ], 9'h31}; // Fire 3 | n 7: {strobe, press, code} <= {1'b1, joys[7 ], 9'h32}; // Fire 4 | b endcase end 2'b10: begin // Sinclair 2 case (joys_chn) 0: {strobe, press, code} <= {1'b1, joys[0 ], 9'h1e}; // Right | 2 1: {strobe, press, code} <= {1'b1, joys[1 ], 9'h16}; // Left | 1 2: {strobe, press, code} <= {1'b1, joys[2 ], 9'h26}; // Down | 3 3: {strobe, press, code} <= {1'b1, joys[3 ], 9'h25}; // Up | 4 4: {strobe, press, code} <= {1'b1, joys[4 ], 9'h2e}; // Fire 1 | 5 5: {strobe, press, code} <= {1'b1, joys[5 ], 9'h1a}; // Fire 2 | z 6: {strobe, press, code} <= {1'b1, joys[6 ], 9'h22}; // Fire 3 | x 7: {strobe, press, code} <= {1'b1, joys[7 ], 9'h21}; // Fire 4 | c endcase end 2'b11: begin // Cursor case (joys_chn) 0: {strobe, press, code} <= {1'b1, joys[0 ], 9'h174}; // Right | Right 1: {strobe, press, code} <= {1'b1, joys[1 ], 9'h16b}; // Left | Left 2: {strobe, press, code} <= {1'b1, joys[2 ], 9'h172}; // Down | Down 3: {strobe, press, code} <= {1'b1, joys[3 ], 9'h175}; // Up | Up 4: {strobe, press, code} <= {1'b1, joys[4 ], 9'h5a}; // Fire 1 | Enter 5: {strobe, press, code} <= {1'b1, joys[5 ], 9'h0d}; // Fire 2 | Tab 6: {strobe, press, code} <= {1'b1, joys[6 ], 9'h29}; // Fire 3 | Space 7: {strobe, press, code} <= {1'b1, joys[7 ], 9'h76}; // Fire 4 | Esc endcase end endcase case (cfg_joystick2) 2'b01: begin // Sinclair 1 case (joys_chn) 8: {strobe, press, code} <= {1'b1, joys[8 ], 9'h3d}; // Right | 7 9: {strobe, press, code} <= {1'b1, joys[9 ], 9'h36}; // Left | 6 10: {strobe, press, code} <= {1'b1, joys[10], 9'h3e}; // Down | 8 11: {strobe, press, code} <= {1'b1, joys[11], 9'h46}; // Up | 9 12: {strobe, press, code} <= {1'b1, joys[12], 9'h45}; // Fire 1 | 0 13: {strobe, press, code} <= {1'b1, joys[13], 9'h3a}; // Fire 2 | m 14: {strobe, press, code} <= {1'b1, joys[14], 9'h31}; // Fire 3 | n 15: {strobe, press, code} <= {1'b1, joys[15], 9'h32}; // Fire 4 | b endcase end 2'b10: begin // Sinclair 2 case (joys_chn) 8: {strobe, press, code} <= {1'b1, joys[8 ], 9'h1e}; // Right | 2 9: {strobe, press, code} <= {1'b1, joys[9 ], 9'h16}; // Left | 1 10: {strobe, press, code} <= {1'b1, joys[10], 9'h26}; // Down | 3 11: {strobe, press, code} <= {1'b1, joys[11], 9'h25}; // Up | 4 12: {strobe, press, code} <= {1'b1, joys[12], 9'h2e}; // Fire 1 | 5 13: {strobe, press, code} <= {1'b1, joys[13], 9'h1a}; // Fire 2 | z 14: {strobe, press, code} <= {1'b1, joys[14], 9'h22}; // Fire 3 | x 15: {strobe, press, code} <= {1'b1, joys[15], 9'h21}; // Fire 4 | c endcase end 2'b11: begin // Cursor case (joys_chn) 8: {strobe, press, code} <= {1'b1, joys[8 ], 9'h174}; // Right | Right 9: {strobe, press, code} <= {1'b1, joys[9 ], 9'h16b}; // Left | Left 10: {strobe, press, code} <= {1'b1, joys[10], 9'h172}; // Down | Down 11: {strobe, press, code} <= {1'b1, joys[11], 9'h175}; // Up | Up 12: {strobe, press, code} <= {1'b1, joys[12], 9'h5a}; // Fire 1 | Enter 13: {strobe, press, code} <= {1'b1, joys[13], 9'h0d}; // Fire 2 | Tab 14: {strobe, press, code} <= {1'b1, joys[14], 9'h29}; // Fire 3 | Space 15: {strobe, press, code} <= {1'b1, joys[15], 9'h76}; // Fire 4 | Esc endcase end endcase end end reg c [0:255]; always @(posedge clk or posedge reset) begin integer i; if (reset) begin for (i = 0; i < 256; i = i + 1) c[i] <= 1'b1; end else if (strobe) begin c[code[7:0]] <= ~press; end end always @* begin key_reset <= ~c['h78]; keys[0][0] <= c['h12]&c['h6b]&c['h72]&c['h75]&c['h74]&c['h66]&c['h58]&c['h0d]&c['h0e]&c['h7d]&c['h7a]&c['h71]&c['h5d]; // CAPS SHIFT <= Lshift & Left & Down & Up & Right & Backspace & Caps & Tab & ` & PgUp & PgDn & Del & \ keys[0][1] <= c['h1a]&c['h4c]; // Z & ; keys[0][2] <= c['h22]; // X keys[0][3] <= c['h21]&c['h4a]; // C & ? keys[0][4] <= c['h2a]; // V keys[1][0] <= c['h1c]; // A keys[1][1] <= c['h1b]; // S keys[1][2] <= c['h23]; // D keys[1][3] <= c['h2b]; // F keys[1][4] <= c['h34]; // G keys[2][0] <= c['h15]&c['h6c]; // Q & Home keys[2][1] <= c['h1d]&c['h70]; // W & Ins keys[2][2] <= c['h24]&c['h69]; // E keys[2][3] <= c['h2d]; // R keys[2][4] <= c['h2c]; // T keys[3][0] <= c['h16]&c['h0e]; // 1 & ` (EDIT) keys[3][1] <= c['h1e]&c['h58]; // 2 & Caps Lock keys[3][2] <= c['h26]&c['h7d]; // 3 & PgUp keys[3][3] <= c['h25]&c['h7a]; // 4 & PgDn keys[3][4] <= c['h2e]&c['h6b]; // 5 & Left keys[4][0] <= c['h45]&c['h66]; // 0 & Backspace keys[4][1] <= c['h46]&c['h5b]&c['h71]; // 9 & ] & Del keys[4][2] <= c['h3e]&c['h74]&c['h54]; // 8 & Right & [ keys[4][3] <= c['h3d]&c['h75]; // 7 & Up keys[4][4] <= c['h36]&c['h72]; // 6 & Down keys[5][0] <= c['h4d]&c['h52]; // P & " keys[5][1] <= c['h44]; // O keys[5][2] <= c['h43]; // I keys[5][3] <= c['h3c]; // U keys[5][4] <= c['h35]; // Y keys[6][0] <= c['h5a]; // Enter keys[6][1] <= c['h4b]; // L keys[6][2] <= c['h42]&c['h55]; // K & + keys[6][3] <= c['h3b]&c['h4e]; // J & - keys[6][4] <= c['h33]; // H keys[7][0] <= c['h29]&c['h0d]; // Space & Tab keys[7][1] <= c['h59]&c['h49]&c['h4e]&c['h41]&c['h4c]&c['h52]&c['h5d]&c['h55]&c['h54]&c['h5b]&c['h4a]&c['h6c]&c['h69]&c['h70]; // SYMBOL SHIFT <= Rhift & . & - & , & ; & " & \ & + & ( & ) & ? & Home & End & Ins keys[7][2] <= c['h3a]&c['h49]; // M & . keys[7][3] <= c['h31]&c['h41]; // N & , keys[7][4] <= c['h32]; // B end reg fifo_rdreq; wire [9:0] fifo_q; wire fifo_empty; scfifo #( .lpm_width(10), .lpm_widthu(6), .lpm_numwords(64), .lpm_showahead("OFF"), .overflow_checking("ON"), .underflow_checking("OFF"), .add_ram_output_register("ON") ) fifo_scancodes ( .clock(clk), .data({~press, code}), .wrreq(strobe), .rdreq(fifo_rdreq), .sclr(scancode_clr), .q(fifo_q), .empty(fifo_empty) ); reg [1:0] step = 0; always @(posedge clk) begin fifo_rdreq <= 0; scancode <= 0; case (step) 2'd0: begin if (!fifo_empty) begin fifo_rdreq <= 1'b1; step <= 2'd1; end end 2'd1: begin if (fifo_q[8]) scancode <= 8'hE0; else if (fifo_q[9]) scancode <= 8'hF0; else scancode <= fifo_q[7:0]; if (scancode_ack) step <= (fifo_q[8] || fifo_q[9])? 2'd2 : 2'd0; end 2'd2: begin if (fifo_q[9] && fifo_q[8]) scancode <= 8'hF0; else scancode <= fifo_q[7:0]; if (scancode_ack) step <= (fifo_q[8] && fifo_q[9])? 2'd3 : 2'd0; end 2'd3: begin scancode <= fifo_q[7:0]; if (scancode_ack) step <= 0; end endcase if (scancode_clr) step <= 0; end endmodule