# Microsoft Developer Studio Project File - Name="auxiliary" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=auxiliary - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "auxiliary.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "auxiliary.mak" CFG="auxiliary - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "auxiliary - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP BASE Use_MFC # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f auxiliary.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "auxiliary.exe" # PROP BASE Bsc_Name "auxiliary.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Cmd_Line "nmake /nologo /f makefile.msv ide" # PROP Rebuild_Opt "/a" # PROP Target_File "auxiliary" # PROP Bsc_Name "" # PROP Target_Dir "" # Begin Target # Name "auxiliary - Win32 Release" !IF "$(CFG)" == "auxiliary - Win32 Release" !ENDIF # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project