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add SHPathPrepareForWrite()
This commit should help for some MMF games which throw following error: "Cannot load extension DirectoryPacker.mfx".
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@ -56,6 +56,8 @@ static const apilib_named_api shell32_named_apis[] =
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DECL_API("SHGetSpecialFolderPathA", SHGetSpecialFolderPathA_new),
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DECL_API("SHGetSpecialFolderPathW", SHGetSpecialFolderPathW_new),
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DECL_API("SHParseDisplayName", SHParseDisplayName_new),
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DECL_API("SHPathPrepareForWriteA", SHPathPrepareForWriteA_new),
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DECL_API("SHPathPrepareForWriteW", SHPathPrepareForWriteW_new),
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DECL_API("ShellAboutW", ShellAboutW_fwd),
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DECL_API("ShellExecuteExW", ShellExecuteExW_fwd),
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DECL_API("ShellExecuteW", ShellExecuteW_fwd),
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