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add SHPathPrepareForWrite()
This commit should help for some MMF games which throw following error: "Cannot load extension DirectoryPacker.mfx".
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@ -253,6 +253,10 @@ SOURCE=.\shell32\SHParseDisplayName.c
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# End Source File
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# Begin Source File
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SOURCE=.\shell32\SHPathPrepareForWrite.c
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# End Source File
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# Begin Source File
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SOURCE=.\shell32\unishell32.c
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# End Source File
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# End Group
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